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After much procrastination, I have finally written a flash version of the HiraKana game I made originally in JavaScript. I decided to make a flash port so it would be downloadable and to reduce the file size. It's already done. I am just in the process of looking for bug that may be hiding. I'll be posting it up along with the new layout which would be sometime this week. The game was coded in ActionScript 2.0 on the Flash MX 2044 platform. It was relatively easy to code even though I'm a novice in ActionScript. The syntax was similar to JavaScript; so I just took some commonsense and a few trips to google and there you have it. By using ActionScript in flash I eliminated the use of JPEG images which I used in the JavaScript Version. I just made the symbols into vector graphics to save on file size and loading time. The JavaScript version was around 3.7mb including the images; while the Flash version is only about 110kb. It was a nostalgic process since I never really made anything much in flash for years aside from small banners. This is also the first flash game I've ever written. Personally I think I found a new hobby -- coding flash games I mean -- though I would want to make games with an education value if I ever do another one so that my kid can use them sometime in the future. |



